June 2011 Blog Posts (8)

The Last Project: The Tiny Tumbleweed Class

The Tiny Tumbleweed House

My last project was to create a tiny version of a tumbleweed house. A tumbleweed house is basically a tiny house, it's a one room house with a loft above. Many people chose to live in cute little tumbleweed houses! Personally, I think they are adorable and decided to make a model of one. '

The house wasn't all that hard to design (see pictures below). However, I had lots of trouble with physically creating the house. I laser cut the pieces of the house…

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Added by Melody Shaff on June 10, 2011 at 4:15pm — No Comments

final project post

My final project was making a model of a CCX-R.  So far, everyone has been using the laser cutter right before me.  And while I'm waiting, someone else takes my spot, and it keeps going.  So far projectwise, I have been able to cut out the car, but I still need to cut out the stands that go around the car to make it look fancy.

Added by Liam Perkin on June 10, 2011 at 2:09pm — No Comments

Final Project - Solution pH Simulation

This was inspired by the homework last night.  It is a representation of the effective of drops of solution being added toa solution.  There are sliders of the drop size and pH, and solution size and pH.  There are monitors of the solution pH and volume, as well as a graph of pH over drops.  It also occasionally creates a cataclysmic and sustained chemical reaction for no particular reason.  Here is the code:

globals [need-observer? pH volume kaboomaton cleanup?]

breed…

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Added by Michael Yee on June 10, 2011 at 2:04pm — No Comments

Final Project

 

 

 

 

 

 

 

 

For my final project, I decided to make a model of the Fox Theatre found in Redwood City, California. 

I began by looking at pictures of the theatre, a courtesy of Google Maps and Images. From that, I decided to get rid of parts…

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Added by Sean on June 10, 2011 at 1:56pm — No Comments

Final Project - Crossbow Gun

The Crossbow Gun is an automated rubberband crossbow meant to slingshot things at high speed.  It has an on/off switch, a two-battery battery pack, and a motor.  When turned on, the motor goes in reverse and you can pull back the rubber band.  When you turn it off, the rubber band slings forward and launches the projectile of your choice.  I have this cut out (of mostly acrylic and some cardboard), but have not finished it due to time constraints and this being my lowest-priority project.

Added by Michael Yee on June 10, 2011 at 1:56pm — No Comments

Final Project - Battlestar Galactica

One of my final projects was this NetLogo game, based on the SyFy sho Battlestar Galactica.  I had been working on this throughout the intercession, but only managed to finish it yesterday.  In it, the player controls Starbuck and fights the Cylons.  There are sliders for the number of Cylon Basestars, the number of Colonial ships, and the density of the asteroids.  There are counters of various stats, and switches toggling different whether or not Starbuck is circled and automated.  Here is…

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Added by Michael Yee on June 10, 2011 at 1:50pm — No Comments


Stanford
Beyond Bits and Atoms SkyMall project - "The Jabber"

 

For all your jabbing needs! Jeff Wear, Roseann Cima and I built this silly thing to wake you up when you need a little help. It uses a reciprocal gear to push a hand back and forth when the motor is continuously rotating forward. The whole setup is contained in a foamcore box with little suspension platforms for the parts.

 

Added by Daniel Greene on June 8, 2011 at 10:08pm — No Comments


Stanford
Designing for Kids - Snack Hat

Rachel Lopatin and Sam King made a snack hat.

Our child wanted a hat with three features:

1.  It would be green, his favorite color

2.  He could keep it stocked with raisins so that he would always have a snack on hand

3.  There would be an umbrella attached to…

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Added by Sam King on June 2, 2011 at 3:00am — No Comments

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